Saturday, July 24, 2010

What Kind Of Supplyies

PrBoom, resurrecting an arcade for the first FPS nostágicos. Prey

nostágicos For the first FPS, back in the mid 90's.

PrBoom is a free and enhanced version of Doom 2 (whose engine was released under GPL in 1999) available for various platforms.


A WAD (level, map) called Freedoom free but you can also use the original Doom WADs. PrBoom and Freedoom are contrib repositories Mandriva for a couple of years.


PrBoom To play there is no need 3D acceleration or anything like that, I've been playing even with a miserable onboard video card only 8 Mbps.


many WADs In Doomworld free, especially in the section The Top 100 WADs Of All Time .


After downloading you have to unzip it (as root) directory / usr / share / games / doom PrBoom
then started with the above command and automatically load the WAD

Have fun and remember this "dinosaur "pioneer of all First Person Shooter today. Let's see if someone with a good upload speed is hosting a server to play a deathmatch or cooperative.


Installation:

   
urpmi PrBoom
In order to Satisfy the 'timidity-instruments [== 2]' dependency, one of
the Following packages is needed:
1 - timidity-patch-20060219-freepats -6mdv2008.0.noarch: September
Free patch for MIDI audio synthesis (to install)

2 - timidity-patch-gravis-1.0-24mdv2008.0.noarch:
tools for the reader / converter timidity midi-> wave ( to install)

What choice? (1-2) 1
To satisfy dependencies, the following packages will be installed: Package Version Release Arch

(medium "main")
TiMidity + + 2.13.2 21mdv2008.0 i586 i586 4mdv2008.0
libportaudio2 19
timidity-patch-20060219 freepats
6mdv2008.0 noarch (medium "contrib")
Freedoom 0.5 1mdv2007.1 noarch 2.4.7 2mdv2007.1 i586
PrBoom
Additional 52MB of disk space will be Used.
"Make the installation of the 5 packages? (S / n) s

ftp://ftp.proxad.net/pub/Distributions_Linux/MandrivaLinux/official/2008.0/i586/media/
main/release/timidity-patch-freepats-20060219-6mdv2008.0 . noarch.rpm
ftp://ftp.proxad.net/pub/Distributions_Linux/MandrivaLinux/official/2008.0/i586/media/
main / release / timidity + +-2.13.2-21mdv2008.0.i586.rpm
ftp://ftp.proxad.net/pub/Distributions_Linux/MandrivaLinux/official/2008.0/i586/media/
main / release / libportaudio2-19-4mdv2008.0.i586.rpm
ftp://ftp.proxad.net/pub/Distributions_Linux/MandrivaLinux/official/2008.0/i586/media/
contrib/release/prboom-2.4.7-
2mdv2007.1.i586.rpm ftp://ftp.proxad.net/pub/Distributions_Linux/MandrivaLinux/official/2008.0/i586/media/
contrib/release/freedoom-0.5-1mdv2007.1.noarch.rpm


installing timidity-patch-20060219-6mdv2008.0.noarch.rpm freepats-
PrBoom-2.4.7-2mdv2007.1.i586.rpm
freedoom-0.5-1mdv2007.1.noarch.rpm
TiMidity + +-2.13.2-21mdv2008.0.i586.rpm
libportaudio2-19-

4mdv2008.0.i586.rpm from / var / cache / urpmi / rpms
Preparing ...
############################################# 1 / 5: libportaudio2 #############################################
2 / 5 : freedoom
############################################# 3 / 5: timidity-patch-freepats

############################################# 4 / 5: TiMidity + +
############################################# 5 / 5: PrBoom
#############################################

CTRL + D to logout root on the console and move to our users, the game launches this:

 / usr / games / PrBoom 


Screenshots.

Imagehosting at Imageloop

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Friday, July 16, 2010

Interaction Entre Cipralex Et Mélatonine

action game in first person with continuous gravitational distortions and portals.

Prey is a video first-person shooter developed by Human Head Studios and produced by 3D Realms, using a modified version of the Doom 3 engine. Venom Games is responsible in the area of \u200b\u200bXbox 360.

A playable demo multiplayer and single player was released on June 22, 2006 for PC, and a downloadable demo for the Xbox 360 was released on the Xbox Live Marketplace 30 June 2006. It was released in North America on July 11, 2006 and July 14, 2006 in Europe.

Prey brings novelty to inside the ship or doors are portals that allow an immediate move to other rooms of the same. They're kind of cases that lead us to other places to get inside. The other striking point is the continuous gravitational distortions going to happen inside the ship. From the combination of portals and gravity changes appear "different" puzzles that make the game.

Most weapons are biomechanical and are "live" and go from plasma rifles to spectacular sight sniper who consume high-energy weapons and only use once in the game. Sometimes you can use a kind of ship called exoskeleton equipped with plasma cannons that will be useful to solve some puzzles.

Extraterrestrials are real monsters that seem the result of a cross between animals like birds and pigs. There are others that seem the result of something more than just inspiration from HR Giger designed Alien, smarter than the previous attempt to attack from afar. In addition there are human mutants, now turned into a kind of ugly and dangerous zombies. In general, people are large, but its artificial intelligence leaves a little to be desired, and players most skilled not take more than 8 hours to finish the adventure Cherokee.

Screenshots.




sources: Wikipedia & Prey


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